Why Star Ocean 4 Is A Terrible Game Part 3
This part follows up from Part 2 to explain some things that make the writing bad in more detail. All warnings since Part 1 still apply 1. The Muah being plot relevant at all is lore breaking The mere fact a lot of key plot twists hinge on the Muah is a massive canon breaker in and of itself. The Muah were part of the big series reveal in SO1 and SO2 that humanity, via their common ancestors the Muah, inadvertently seeded many of the races they would later encounter. Further, the fact anymore more than scattered records of their existence were available in SO4 is canon-breaking. The whole point to them being a "lost civilization" is that their continent Mu (an archaic term for Atlantis) and the Muah themselves were essentially yeeted across time and space, leaving nothing but apocryphal records of themselves behind, which matches how Atlantis is portrayed IRL, which is what they were based on. However, in blatant defiance of canon backed up by SO1 and SO2 and even SO3, SO4 d