My adventure trying out Civilization clone FreeCiv
Because I love FOSS (free and open source software) and love the Civilization games (not all that keen on Civ 6 though), I decide to try the FOSS FreeCiv out to see if it's a decent replacement for the commerical product. Note: Based on version 2.6.0 for everything below. It comes in three versions using a different engine client for the user interface, though the underlying gameplay, heavily inspired by Civilization II, remains the same. First, an overview of the pros and cons of each client: GTK: The most stable one, and the one closest to the look and feel of Civilization II. The interface definitely is familiar to Civ II veterans, but mouse control is wonky, some UI elements scale poorly, but it otherwise feels like Civ II and players of that will adapt fairly easily. QT: Less stable than the GTK version, but has a more updated, Civ III feel. I found mouse control better and the UI was more helpful in presenting useful information, but it has stability issues over