More bug testing, more fixes for DQ1 Remake Beta 2.10V2

Currently play-testing the Hauksness area, and after I get it all balanced and make sure everything up to the Lord Edward quest works, I'll release a Beta 2.10V2 to replace the first version, which is a hot mess of bugs, bad balance, and overall fail.

In the meantime, incorporated the following fixes.

* Healing spells have had their resistance modifier check removed. I had to do this or healing spells would eventually be useless due to magic defense nullifying it at a certain point.

* Several enemies in the Hauksness region had a tone down, they were OP to an insane degree. They are still hard, but now they are much more bearable.

* Several more dialogue bugs were fixed and some tileset edits were done to the Great Caravan for better realism, like being able to walk under most open air stalls.

* In the 2.20 build, I'll refine the bonus dungeon balance a little, but I kept them somewhat harder than the regions around them since they all have some OP stuff (especially for Mara).

Comments

Popular posts from this blog

Top five dumbest people in the Bible

It seems Brianna Wu is desperate to censor any mention of their former identity off the Internet

Wikipedia and Rational Wiki's non outing policy on Brianna Wu (aka John Walker Flynt), and why it's stupid