Finally have restored currency based Small Medal system to DQ1 Remake
I had to make a lot of sacrifices and cut a lot of corners when creating the 2.00 build of DQ1 Remake, and thanks to time constraints, that included leaving a lot of old features on the cutting room floor due to unresolved technical issues, such as my "Small Medals as currency" system like the stock Dragon Quest games did, and I wasn't happy with that.
Now, thanks to CasperGaming667's Currency script, they are BACK.
Unfortunately, this means I have a lot of work ahead of me to fix my game to use it.
It's entirely scripting based in implementation, meaning I must replace every instance where an item "Small Medal" was granted and replace it with a script call, and I need to add manual notifiers to events when Small Medals are granted because they won't otherwise show up, meaning I have to comb over hundreds if not thousands of events to make sure this properly happens.
That's means I have a lot of tedious work ahead of me, but it's either this or I'm stuck with a half assed game, so looks like I'll have to suck it up, roll up my sleeves, and get to work.
Now, thanks to CasperGaming667's Currency script, they are BACK.
Unfortunately, this means I have a lot of work ahead of me to fix my game to use it.
It's entirely scripting based in implementation, meaning I must replace every instance where an item "Small Medal" was granted and replace it with a script call, and I need to add manual notifiers to events when Small Medals are granted because they won't otherwise show up, meaning I have to comb over hundreds if not thousands of events to make sure this properly happens.
That's means I have a lot of tedious work ahead of me, but it's either this or I'm stuck with a half assed game, so looks like I'll have to suck it up, roll up my sleeves, and get to work.
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