Okay, something is jacked up here
I thought I was making good progress on the latest build of my game, and now I discover the coding broke AGAIN. The first issue was the currency scripting either crashing the engine or displaying gobbledygook on the victory screen, and that proved easy to fix when I reverted back to the stock victory screen, the currency system and the victory screen were using conflicting script calls to the currency display values. Now I'm getting some freaky issue where healing spells damage people, have no idea how the hell THAT happened, trying to figure that one out before I go any further.