Wednesday, April 20, 2016

I am moving to GitLab for future development of my coding projects

At the advice of friends, I am moving my current coding from GitHub to GitLab.

https://gitlab.com/u/GethN7

My GitHub projects will remain in place, but I intend to continue active development of them via GitLab.

My reasons are threefold:

1. I do like GitHub, and to some degree will remain active there, especially since the repo for the Miraheze wiki service is there, where I still have some input. However, I prefer to backup my work on another service and wish to only have to actively maintain one production line of code projects, so I will only be updating via GitLab from now on for the most part. My GitHub will remain for archival reasons and I am keeping my account there for importation of other projects I might wish to fork for my own use.

2. I have encountered a lot of issues with GitHub's own software for managing repos (it's a resource hog for one), and have found it easier to maintain them with Git instead, so I will no longer be syncing repos to Github, while Git is agnostic and can be used for any Git servicing repository site.

3. GitHub has unfortunately chosen to politically punish certain repos for having things they object to and has made recent management decisions I believe are not in the best interest of parties such as myself, so in the interest of maintaining the integrity of my work, untrammeled by arbitrary changes imposed from on high, I have chosen GitLab due to their more hands off approach and resistant to the same changes I am convinced has led to GitHub's decline.

I will continue to maintain certain projects on GitHub in the interests of parties that require it (like Miraheze, which uses my Monaco MediaWiki skin fork), but the bulk of all my active work will now be on GitLab.

Troll on, you glorious Kiwis, troll on

Well, I just got a "thread' on the Kiwi Farms.

https://kiwifar.ms/threads/gethn7-confirmed-pedophile-and-obsessed-wu-stalker.19813/

Not gonna say much except for thanks for the laughs guys.

No sarcasm, I mean it. :D

Wednesday, April 13, 2016

Nate Spidgewood Has Lost His Freaking Mind

Well, I check my email recently, and I get a DELUGE of whacked out emails from a very insane, butthurt overgrown child who thinks it's my fault his life went to hell.

Here's a montage of his crazy:

<start ranting of crazy person>

I HOPE YOU BURN IN A HOLE, YOU MOTHERFUCKER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

MY DEVIANTART ACCOUNT'S CURRENTLY BANNED, NOW I CAN'T POST MY ART AND NOBODY WOULD LOOK AT IT ANYMORE!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:< 
 
====
 

I'M *TRYING* TO *EXPAND* TV TROPES TO SUPPORT MY *ARTWORK*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

I'M NOT SHITTING IT UP, YOU THICK FUCK, THEY BANNED MY TV TROPES ACCOUNT FOR ALL THE WRONG REASONS!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<
 
====
 

DIE IN A FIRE, YOU EVIL ASS E.D. *BELIEVER*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

MY DEVIANTART ACCOUNT HAS BEEN BANNED TWO MONTHS AGO, AND IT'S ALL E.D.'S FAULT!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:< 
 
====

BOYCOTT ENCYCLOPEDIA DRAMATICA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

YOU'RE SUPPOSED TO BOYCOTT ENCYCLOPEDIA DRAMATICA'S PAGE ABOUT ME AND SUPPORT MY ARTWORK, NOT FLAME ME AND BOYCOTT MY ARTWORK BECAUSE YOU CARE MORE ABOUT THAT FRIGGIN' PAGE!!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!! D:< 
 
====
 

I'VE BEEN *TRYING* TO *TAKE DOWN* THAT E.D. PAGE FOR *YEARS*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

THEY GOT MY DEVIANTART ACCOUNT PERMABANNED, THEY NEED TO DIE FOR IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<
 
====
 

YOU AND THEANIMEFREAK22 NEED TO DIE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

YOU AND THEANIMEFREAK22 NEED TO DIE!!!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! HE'S THE ONE WHO SAW THAT E.D. PAGE ABOUT ME AND GOT MY DEVIANTART ACCOUNT BANNED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<
 
====
 

I WANT MY DEVIANTART ACCOUNT BACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

I WANT MY DEVIANTART ACCOUNT BACK!!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<
 
====
 

THEANIMEFREAK22 *HATES* ME AND MY ARTWORK SO FUCKING MUCH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

THAT'S WHY HE UNFAIRLY GOT MY DEVIANTART ACCOUNT BANNED, WHICH PISSED ME OFF!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

====

I'M *NOTHING* WITHOUT MY TV TROPES AND DEVIANTART ACCOUNTS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<

DO YOU HEAR ME?????????????????????!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! JUST FUCKING NOTHING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D:<
 
====
 
 
</end ranting of crazy person>
 
..............Nate, you're a lunatic, I have nothing to do with this shit nor can I do anything to undo this run of bad luck of yours. Please, go away and refer yourself to a psychiatric ward.

Monday, April 4, 2016

When the cure is worse than the disease

DQ1 Remake Closed Beta 2.00 V2 is almost done getting put through the paces by most of my beta testers, so after I fix all the goofs they reported, I'll be shoving it out the door.

However, I've gotten reports the combat log and item menu have some weird issues, and I believe I figured out why.

I was having issues getting Yanfly Item menu script to work, so I switched it out for The InfamousBonBon's version, which worked fine, so I went with it.

The cure was worse than the disease because the item menu issues turned out to be minor fixes I needed to do to some settings, and TIBB's version overwrote some script classes called on by other scripts, which led to a lot of crashing issues.

I've reverted the changes and going to confirm they work without causing the same crash bugs on top of fixing all the other, blessedly minor goofs.

Combat Log may still be included, but with a "known to be buggy, use at own risk" disclaimer, not sure if changes have fixed that yet.