Wednesday, February 10, 2016

Screw it, I'm plunging ahead with my game since overlays are being difficult

In my last post, I mentioned development was on park until I had issues with overlays resolved.

Since that's taking too long, I'll just dummy them out for now and fix everything else. I still want them, since they would add so much more life to my game, but I don't want to leave this project in limbo, so I'm just going to plunge ahead and work on everything else, and if they aren't fixed by next release time, so be it.

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